
#include "Globals.h"  // NOTE: MSVC stupidness requires this to be the same across all modules

#include "cChatColor.h"

const std::string cChatColor::Color = "\xa7"; // Old color was "\xc2\xa7" or in other words: "§"
const std::string cChatColor::Delimiter = "\xa7";
const std::string cChatColor::Black			= cChatColor::Color + "0";
const std::string cChatColor::Navy			= cChatColor::Color + "1";
const std::string cChatColor::Green			= cChatColor::Color + "2";
const std::string cChatColor::Blue			= cChatColor::Color + "3";
const std::string cChatColor::Red			= cChatColor::Color + "4";
const std::string cChatColor::Purple		= cChatColor::Color + "5";
const std::string cChatColor::Gold			= cChatColor::Color + "6";
const std::string cChatColor::LightGray		= cChatColor::Color + "7";
const std::string cChatColor::Gray			= cChatColor::Color + "8";
const std::string cChatColor::DarkPurple	= cChatColor::Color + "9";
const std::string cChatColor::LightGreen	= cChatColor::Color + "a";
const std::string cChatColor::LightBlue		= cChatColor::Color + "b";
const std::string cChatColor::Rose			= cChatColor::Color + "c";
const std::string cChatColor::LightPurple	= cChatColor::Color + "d";
const std::string cChatColor::Yellow		= cChatColor::Color + "e";
const std::string cChatColor::White			= cChatColor::Color + "f";

const std::string cChatColor::MakeColor( char a_Color )
{
	return cChatColor::Color + a_Color;
}